The Virtual Goods Summit 2008 videos are now available online, thanks to Charles Hudson. You can access all the videos from the summit, including a presentation on virtual goods metrics by Daniel James and the author, on the official website.
The presentation covered key metrics for virtual goods, focusing on aspects like user acquisition, retention, and the virtual economy. It provided insights into how to measure and optimize these factors to enhance the success of virtual goods businesses.
The presentation discussed the importance of user acquisition metrics and how they influence the overall success of a virtual goods business. It highlighted key metrics like acquisition cost and dashboard for user acquisition.
Customer retention is crucial for the long-term success of any business, especially in the virtual goods space. This presentation explored factors that drive revisit rate and Whirled retention cohort percentages.
A robust virtual economy is essential for engaging players and driving revenue in virtual goods games. The presentation explored the concept of a virtual economy dashboard, showcasing its importance in monitoring and optimizing various aspects of the virtual economy.
This section focused on the billing payment breakdown, including an important aspect: billing fraud. Understanding billing fraud is crucial to protect both the business and the players involved.
The presentation also included slides that provide a visual representation of the key topics discussed. These slides can be accessed via a link provided, along with mindmaps from Jussi.
Ask anything...