The author, Paul Graham, observes a prevailing trend towards object-oriented programming. However, he asserts that some of the most skilled programmers he knows are not particularly enthusiastic about it. His stance is that object-oriented programming is a helpful tool in certain scenarios but shouldn't be a mandatory element in every programming project.
The author, a strong advocate for Lisp, emphasizes the language's powerful macro system. He argues that Lisp's macro capabilities, combined with its support for closures, provide a more flexible and powerful approach to programming than object-oriented techniques. He asserts that he has never found it necessary to utilize the object system in Common Lisp, despite its extensive capabilities.
The article references "Greenspun's Tenth Rule," which states that any sufficiently complex C or C++ program contains an ad-hoc, informally specified, bug-ridden, slow implementation of half of Common Lisp. Graham suggests that object-oriented programming, in certain contexts, represents an attempt to compensate for the absence of powerful features like macros and closures, highlighting the importance of these features.
While the author critiques the over-reliance on object-oriented programming, he acknowledges its value in specific domains. He highlights its suitability for simulations and computer-aided design (CAD) systems, where its abstractions map well onto the problem space.
The author concludes by underscoring the importance of designing programming languages that offer flexibility and adaptability. He argues that forcing specific paradigms, like object-oriented programming, on programmers can hinder creativity and innovation. He emphasizes the value of providing a rich set of features, including powerful macros, and allowing programmers to choose the most appropriate approach for their specific needs.
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