This article discusses a new payments service called Gambit, launched by Noah Kagan, focused on virtual currency-based Facebook apps and OpenSocial applications. The service supports credit cards, mobile payments, and offers-based monetization.
The author presents a spreadsheet model that outlines a step-by-step breakdown of the monetization funnel for Facebook apps. The model focuses on offers-driven monetization and tracks various metrics to measure the effectiveness of the strategy.
The article explains the concept of lead generation, where users can opt-in for offers in exchange for virtual currency. This method allows users to earn in-app currency without using credit cards.
The article provides example numbers derived from a successful Facebook app, showcasing the potential revenue generated through offer-based monetization.
total installs | 15,000,000 |
monthly active uniques | 3,000,000 |
daily active uniques | 450,000 |
daily paypage uniques | 45,000 |
daily lead clickthroughs | 13,500 |
daily net lead completions | 1,890 |
daily revenue | $5,670.00 |
monthly revenue | $172,935.00 |
The author discusses the concept of App CPM (ACPM), a metric used in app monetization, and highlights the difference between ACPM and the traditional online ad CPM.
The article introduces Average Revenue Per User (ARPU), another important metric for app monetization, and explains its significance in measuring overall app performance.
The article concludes by discussing the increasing popularity of app monetization platforms and the importance of balancing monetization strategies with user experience.
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